Apps
Beyond client work and my day job, I sometimes build applications when an idea won’t let go. Small tools, experiments, and one-off products that let me pull the whole design and development stack together.
That usually means leaning on the full breadth of what I do: experience and interface design, front-end and back-end development, audio and music when the concept calls for it, paired with whatever duct tape and glue necessary. Public code lives on GitHub.
These projects are where I can chase a hunch, safely experiment, break things, and learn without a roadmap handed to me.
Interests
Apps
Utilities
Games
Creative tools
Productivity & workflow
Personal tooling
Automation & scripting
Platforms
macOS
Windows
iOS
Android
Linux
Responsive web
Browser extensions
Creations
A few things I’ve shipped or am in the proess of modernizing.
ACID2Reaper
2026: Convert Sonic Foundry / Sony / MAGIX ACID projects to Cockos REAPER (.rpp). CLI, optional GUI, cross-platform.
View on GitHubTowIt
2015: Cross-platform mobile app and API for reporting parking violations and dangerous driving in real time.
Read on WikipediaWhyWait
2014: A concept for a mobile app that helps you avoid waiting in lines. Pre-dates Google's 'Popular Times'.
Link coming soonSpaceMan
2014: A concept for a mobile space-based Endless Runner.
Link coming soon