Apps

Beyond client work and my day job, I sometimes build applications when an idea won’t let go. Small tools, experiments, and one-off products that let me pull the whole design and development stack together.

That usually means leaning on the full breadth of what I do: experience and interface design, front-end and back-end development, audio and music when the concept calls for it, paired with whatever duct tape and glue necessary. Public code lives on GitHub.

These projects are where I can chase a hunch, safely experiment, break things, and learn without a roadmap handed to me.

Interests

  • Apps

  • Utilities

  • Games

  • Creative tools

  • Productivity & workflow

  • Personal tooling

  • Automation & scripting

Platforms

  • macOS

  • Windows

  • iOS

  • Android

  • Linux

  • Responsive web

  • Browser extensions

Creations

A few things I’ve shipped or am in the proess of modernizing.


ACID2Reaper

2026: Convert Sonic Foundry / Sony / MAGIX ACID projects to Cockos REAPER (.rpp). CLI, optional GUI, cross-platform.

View on GitHub

TowIt

2015: Cross-platform mobile app and API for reporting parking violations and dangerous driving in real time.

Read on Wikipedia

WhyWait

2014: A concept for a mobile app that helps you avoid waiting in lines. Pre-dates Google's 'Popular Times'.

Link coming soon

SpaceMan

2014: A concept for a mobile space-based Endless Runner.

Link coming soon